Screen Industries Research and Training Centre
(SIRT)

Sheridan College

Toronto, ON

ABOUT SIRT

Sheridan College’s SIRT Centre is proud to support innovation in Ontario’s film, television and interactive media cluster through applied research, access to cutting-edge technology and a 10,000 sq. ft. innovation centre located at Pinewood Toronto Studios. This Canadian Technology Access Centre (TAC) acts as an industry/academic collaboration hub dedicated to the development and adoption of new technologies, processes and skills. SIRT’s work in Virtual Production, Mixed Reality and Intelligent Virtual Humans is at the forefront of immersive media and highlights the evolution of storytelling for the next generation of content creators.

SIRT - Image

A photogrammetry rigging prototype to take high resolution, 3D images of items
Credit: SIRT


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RESEARCH AND INNOVATION EXPERTISE

EXPERTISE

  1. Digital Cinema – Stereoscopic 3D, High Frame Rate (HFR), High Dynamic Range (HDR), 4k/8k
  2. Remote and Real-time Collaboration and shared services
  3. Virtual Production – Virtual Reality, Motion Capture, Camera Tracking
  4. Software Integration within emphasis on industry solutions
  5. Industry Training – fully equipped training centre and program for the industry
  6. Virtual Reality/Augmented Reality Innovation Lab
  7. Applied Research
  8. Technology consulting
  9. Testing
  10. Prototype development

TECHNOLOGY SECTORS

  1. Cyber Security and Disruptive Technologies
  2. Digital Media and Graphic Communications
  3. Information and Communications Technology

EQUIPMENT AND LABS

Equipment Function
World-Class Facility (10,000 sq. ft. sound stage at Pinewood Toronto Studios) with Global Accessibility.
Dedicated and secure high-speed fibre optic connectivity to offsite storage and render
On-site workstation-based teaching facility with a range of available software
Motion capture system, 360° cameras, LIDAR camera Virtual production research for film, television and game sectors, photogrammetry and 3D scanning
Various VR/AR systems including Vive Pro, Microsoft Hololens, Oculus Rift, VRX Motion Chair VR/AR application development, and immersive content development
True Audio Next, immersive audio equipment including Sennheiser AMBEO VR Mic, Supbac Real-time acoustics simulation, haptic feedback
Various specialized computers including AMD Ryzen Threadripper 1950X 16-Core Processor Programming, software architecture, software integration
ASRock X399 Fatal1ty Professional Gaming Motherboard Programming, software architecture, software integration
Dual RadeonPro WX9100 Graphics Cards Programming, software architecture, software integration
Maya, 3DS Max, Zbrush, Houdini, Faceware Character creation/design, rigging & skinning, animation, retargeting, rendering, hair and cloth simulation
Sony F65 8K CineAlta, ARRI Alexa, 2D/3D stereoscopic equipment, Christie 4K projector 2D/3D digital cinema production research
  • AMD
  • BlackMagic Designs
  • Blackout Media
  • Dark Slope
  • Deluxe
  • Grayson Mathews
  • Legend 3D
  • Post office sound
  • Quantum Capture
  • Samsung
  • Secret Location
  • Seed Interactive
  • SideFX
  • SIM
  • SpinVFX
  • Sticky Brain
  • Subpac
  • Take 5 Productions
  • Technicolor
  • University of Waterloo
  • York University

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